![]() Fashion is wholly independent from tech, so declaring that woad paint is back in style doesn’t mean you can’t say your game takes place in 1625 anymore than putting Lovecraftian abominations somewhere in the general vicinity of Switzerland. Now, the Darkest Dungeon guy does point to a few anachronisms that are way off from 1625, namely the generally Pictish vibe of the Hellion and the very 18th century look of the Highwayman, but both of these are matters of fashion, not tech. This was weird to me, because the actual answer is roughly 1625. Yet actually works still.Īs to why? I modded light adjustment Skills away, so I figured that I might as well make the Skill relevant while I am at it.In the GDC postmortem of Darkest Dungeon, one of the audience questions asked was what time the game took place in, and the response was anywhere from 500 to 1800 AD. If one purposefully wants to keep the enemy alive, spam it for next to quaranteed effect.īasically a worse Battle Ballad. Want an extra round of healing without risking the enemy hurting you more? Rallying Flare last turn. Shuffled front? Rallying Flare while someone back shuffles front (preferrably by Skill), compensate the turn wasted by acting faster next turn. Personally I found that adding a party-wide +2/2/3/4/5 Speed to it made it actually quite decent for certain purposes. Besides the part where that does not work on herself, for obvious reasons. Even against the Swine, against whom it is practically tailor-made, it is of questionable use.Įven the Stun clearing is not exactly anything to write home about, since I often found the Arbalest to act only after the Character Stunned already recovered. ![]() ![]() Rallying Flare I have found to be next to useless. ![]()
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